Friday 15 October 2010

When The Navy Walked


When the Navy Walked - Core Rules 2 Note: Thank you for purchasing When the Navy Walked! You have the core book in the ground level of a new venture that I started because I wanted to be able to share my ideas. When the Navy Walked is more than just a game or an idea it is a springboard for imagination. The Victorian Science Fiction genre has always been one that attracted creative individuals. The rules in this book should allow you to have many fun battles using the Great Powers. Look for coming supplements such as scenario and army books that will be designed to expand the alternate universe and add rich elements to the game!

Blog dedicated to these splendid new rules and other items of interest:

5 comments:

J Womack, Esq. said...

Thanks for your kind words! I helped to edit When the Navy Walked, and I think they are pretty cool rules.

Don M said...

It's a very good set of rules!
Our first game is coming up in a week!

Paul O'G said...

Looking forward to hearing about how it goes Don!

Game Master Rob Adams said...

Thank you Don!

Game Master Rob Adams said...

Has anyone had a chance to play these yet with the Holidays around the corner we're just about ready to release the final WTNW Core II product. As always anyone who purchased an earlier version need only contact me with their receipt information and I'll comp them a free upgrade. Work on Conflict on Mars is proceeding very smoothly and I just finished the six scenarios that will come with the book.


An exploration of debauchery, vice and other reasons to be a man!

An exploration of debauchery, vice and other reasons to be a man!