Warlord Games have posted pictures of the work-in-progress British 3 ups from the forthcoming 28mm plastic Zulu War range they will be producing in conjunction with Empress Miniatures...
Adventures in Victorian Science Fiction & Steampunk with ramblings about Aeronefs, Dirigibles, Land Ironclads, Anarchists, Dinosaur Hunting, Terranefs, Aquanefs, Mad Scientists, electric contraptions and steam conveyances. It may not make sense, but there will be claret and a nice cheese board at the end. Tally-Ho and "Vôtre dans une sauce au vin blanc!"
Saturday, 14 May 2011
Wednesday, 11 May 2011
Conflict on Mars released
The new Mars supplement for When the Navy Walked has now been released as a pdf download:
When the Navy Walked: Conflict On Mars! is a miniature ruleset that covers an alternate history set during the colonization of the Red Planet of Mars by the Great Powers. As the Great Powers vie for control of the planet's few resources and the Red Planet's native Red, Green and White Martians make tenuous treaties with them, something older stirs in the depths of the planet. Something dark and terrible that has been hidden for eons in forgotten creches locked in a stasis of bloody dreams of conquest.
The Overlords are awakening from their deep slumber and returning to the planet's surface once again! The Gray servants of the Skvani are gathering their Tripod War Machines! The future of Mars bears dark days of war!
WTNW is more than just a Victorian Science Fiction game. It is a springboard for imagination and a high-level game of tactics and battles set amongst a 'what if' world inspired by the classic authors of Victorian Science Fiction and Retro Science Fiction. In WTNW, players take the reins and command massive armies of men, fantastic beasts and steam-driven vehicles of leviathan proportions. In the end, the thunder that cascades across the battlefield to settle in the souls of the fighting men will only be assuaged with the assistance of the landship.
This Conflict on Mars supplement is not a stand-alone game. You will require the full version of When the Navy Walked, Second Edition, to play the game. So grab your goggles and your Aethertech, and get ready for a good time filled with steam and adventure!
More here: http://www.wargamevault.com/index.php?manufacturers_id=3206&filters=0_0_0
When the Navy Walked: Conflict On Mars! is a miniature ruleset that covers an alternate history set during the colonization of the Red Planet of Mars by the Great Powers. As the Great Powers vie for control of the planet's few resources and the Red Planet's native Red, Green and White Martians make tenuous treaties with them, something older stirs in the depths of the planet. Something dark and terrible that has been hidden for eons in forgotten creches locked in a stasis of bloody dreams of conquest.
The Overlords are awakening from their deep slumber and returning to the planet's surface once again! The Gray servants of the Skvani are gathering their Tripod War Machines! The future of Mars bears dark days of war!
WTNW is more than just a Victorian Science Fiction game. It is a springboard for imagination and a high-level game of tactics and battles set amongst a 'what if' world inspired by the classic authors of Victorian Science Fiction and Retro Science Fiction. In WTNW, players take the reins and command massive armies of men, fantastic beasts and steam-driven vehicles of leviathan proportions. In the end, the thunder that cascades across the battlefield to settle in the souls of the fighting men will only be assuaged with the assistance of the landship.
This Conflict on Mars supplement is not a stand-alone game. You will require the full version of When the Navy Walked, Second Edition, to play the game. So grab your goggles and your Aethertech, and get ready for a good time filled with steam and adventure!
More here: http://www.wargamevault.com/index.php?manufacturers_id=3206&filters=0_0_0
Tuesday, 3 May 2011
The Birth of Naval Aviation
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Saturday, 30 April 2011
Regimental Mascot
In watching the Royal wedding this week I was quite taken by the splendid mascot of the Irish Guards - this magnificent Irish wolfhound, named Conmael. Impressively, this hound even has a medal!
And so it occurs to me that in building my next HQ unit, perhaps I need to add an appropriate mascot.
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| It was a big day for everyone... |
Wednesday, 27 April 2011
Tripods Attack!
Rob from WTNW sent me some sneak peeks of artwork to be featured in the forthcoming Conflict on Mars supplement.
I really like this one (click for bigger version)
I really like this one (click for bigger version)
Sunday, 24 April 2011
Saturday, 23 April 2011
German Zyklops Landship
The Armchair General has sent me these great pics of his German Zyklops Landship, which is a 15mm(!) scale leviathan being produced by JTFM. She has nice detail and at CAD$35 looks like a great acquisition. Click for Larger pics
More here:
http://theminiaturespage.com/news/337611/
More here:
http://theminiaturespage.com/news/337611/
St. George's Day
Regardless of the YIAWWS's antipodean time setting it's still the 23rd April in England...
Tuesday, 19 April 2011
Bally Martians Again!
Egad! There I was researching the recent Martian invasion for my magnum opus on my Babbage Engine when I came across this chronophotographic scientific romance adventure for young boys set fifteen years into the future after the First Martian War! Looks a jolly wheeze one must say but I think the bally war elephants are a bit strange, though I would have liked one up Whereizitstan when one was fighting the dirty fakirs I can tell you, what!
Monday, 18 April 2011
"Dam the Torpedo's and Full speed Ahead"
Any VSF fan attending Salute 2011 could not have been but inspired by the jaw-dropping Aeronef game being run by Arbuthnot's Aeronautical League of Gentlemen.
"Dam the Torpedo's and Full speed Ahead" was a surprise attack by Imperial Japanese forces on the American coaling and R-matter station on the Solomon Islands.
Additionally a number of the aeronef were conversions including an exquisite American aeroplane carrier. Apparently there are a couple of Japanese mega-carriers (converted from 1/700th kits) to be introduced at shows later this year.
The terrain was equally fantastic with some beautiful islands and a scratchbuilt refuelling station that made a great target for the Japanese. A nice touch was the flashing LED lights under kapok smoke, that twinkled like fires after the Japanese had bombed targets.
Unfortunately my photos aren't fantastic and don't really do the game justice and it is worth going through other people's Salute photo albums to see more photos of this excellent game.
Truly inspiring, "Dam the Torpedo's and Full speed Ahead" should also receive run-outs at Colours and SELWG this year...
"Dam the Torpedo's and Full speed Ahead" was a surprise attack by Imperial Japanese forces on the American coaling and R-matter station on the Solomon Islands.
The game featured many beautifully painted and super-detailed aeronef models, many being rigged and a number had anti-torpedo net booms.
Additionally a number of the aeronef were conversions including an exquisite American aeroplane carrier. Apparently there are a couple of Japanese mega-carriers (converted from 1/700th kits) to be introduced at shows later this year.
The terrain was equally fantastic with some beautiful islands and a scratchbuilt refuelling station that made a great target for the Japanese. A nice touch was the flashing LED lights under kapok smoke, that twinkled like fires after the Japanese had bombed targets.
Unfortunately my photos aren't fantastic and don't really do the game justice and it is worth going through other people's Salute photo albums to see more photos of this excellent game.
Truly inspiring, "Dam the Torpedo's and Full speed Ahead" should also receive run-outs at Colours and SELWG this year...
Saturday, 16 April 2011
Shock and Surprise!
A usual, TMP has a bunch of polls going. One of them at the moment is [what is the] "Most Popular Painting/Wargaming Site Besides TMP?" Well blow me down if I didn't find this blog listed there as one of the selections!
And not only that, but 4 people (OK, me and 3 other people) voted for YIAWWS - Huzzah!
Make your vote count, whatever it may be, here:
http://theminiaturespage.com/polls/1792421011/
And not only that, but 4 people (OK, me and 3 other people) voted for YIAWWS - Huzzah!
Make your vote count, whatever it may be, here:
http://theminiaturespage.com/polls/1792421011/
EDIT - Well blow me down thrice because YIAWWS totalled 13 votes for 2% of the overall vote!
Sunday, 10 April 2011
New Portable Babbage Engine
What ho chaps! Just found out that some clever boffin chappies have made a portable Babbage Engine that is just perfect for talking on expeditions up the Congo and to Waziristan. This moving picture show illustrates what a jolly clever device it is eh?!
Saturday, 9 April 2011
Thursday, 7 April 2011
G.A.S.L.I.G.H.T. Compendium
Exciting news - if you aren't already into GASLIGHT, read this:
http://theminiaturespage.com/news/363264/
http://bucksurdu.com/blog/?p=441
Chris Palmer and I recently completed the cover for the upcoming G.A.S.L.I.G.H.T. Compendium. It is ready to go to the printer by the end of the week. We are just giving it the last once-over and review.
The G.A.S.L.I.G.H.T. Compendium meets all your VSF and Pulp needs, from skirmish and roleplaying to large battles and airship fleet actions.
Victorian Science Fiction (VSF) gaming is set in the world in which the predictions and visions of men like Jules Verne, HG Wells, and H. Ryder Haggard are true. In G.A.S.L.I.G.H.T., Main Characters and Extras battle in a world of steam-powered vehicles, fantastic weapons, lost worlds, and terrible creatures. Pulp gaming pits steely-eyed, flint-jawed, barrel-chested, two-fisted, deadeye, tough as woodpecker lips, stud among studs, no kidding, stuff-of-legends hero-type guys against colorful, charismatic, egomaniacal, dastardly, nefarious villains and their mindless minions. The G.A.S.L.I.G.H.T. Compendium has rules for the creation of characters, the construction of vehicles and weapons, and the generation of fantastic creatures. This open-ended approach is one of the reasons G.A.S.L.I.G.H.T. has been so successful over the past eleven years.
The G.A.S.L.I.G.H.T. Compendium includes material from four books: G.A.S.L.I.G.H.T. (for skirmishes), Battles by G.A.S.L.I.G.H.T. (for larger battles), Adventures and Expeditions by G.A.S.L.I.G.H.T. (roleplaying), and To Be Continued… by G.A.S.L.I.G.H.T. (Pulp). All the systems are completely consistent, allowing players to tailor their G.A.S.L.I.G.H.T. VSF or Pulp games. In addition, The Compendium includes new rules for airship fleet battles and more detailed rules for aerial vehicles in G.A.S.L.I.G.H.T. or Battles by G.A.S.L.I.G.H.T. The vehicle hit charts have been revised and combined, and there are specific vehicle hit results for walking, driving, flying, and legged vehicles. The record sheets used during game play have been completely revised. The book is 190 pages with color throughout.
We are looking for a July release, in time for Historicon. The book will also be available as a PDF download.
Victorian Science Fiction (VSF) gaming is set in the world in which the predictions and visions of men like Jules Verne, HG Wells, and H. Ryder Haggard are true. In G.A.S.L.I.G.H.T., Main Characters and Extras battle in a world of steam-powered vehicles, fantastic weapons, lost worlds, and terrible creatures. Pulp gaming pits steely-eyed, flint-jawed, barrel-chested, two-fisted, deadeye, tough as woodpecker lips, stud among studs, no kidding, stuff-of-legends hero-type guys against colorful, charismatic, egomaniacal, dastardly, nefarious villains and their mindless minions. The G.A.S.L.I.G.H.T. Compendium has rules for the creation of characters, the construction of vehicles and weapons, and the generation of fantastic creatures. This open-ended approach is one of the reasons G.A.S.L.I.G.H.T. has been so successful over the past eleven years.
We are looking for a July release, in time for Historicon. The book will also be available as a PDF download.
http://theminiaturespage.com/news/363264/
http://bucksurdu.com/blog/?p=441
Thursday, 31 March 2011
HML Leviathan Test Shot Miniature photos
Dont walk- RUN -to check out these pics!
http://monstersinthesky.com/2011/03/30/hml-leviathan-test-shot-miniature-photos/
http://monstersinthesky.com/2011/03/30/hml-leviathan-test-shot-miniature-photos/
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